The idea of Noware truly began when I was a kid with nothing to do besides play with action figures. As I played I continuously added details to it and made a story that became fun to imagine. Eventually I grew out of the phase, and the idea was forgotten. When I got older I started to play a lot of video games. Naturally, most of the games I played involved story and adventure; each with their own unique worlds. The game Monster Hunter is what inspired me to bring back my ideas from the past to create my own imaginary universe. Constructing a made-up world out of nothing was easier than I thought, but still challenging. Something that has helped me build the world of Noware easier is the literacy assignments from Tony Lescak's Web Designing class. They force me to get creative with different words and allow me to evolve the Noware universe based off of what I write.